World:getAllowSleeping

Available since LÖVE 0.8.0
This method is not supported in earlier versions.
Removed in LÖVE 0.9.0
It has been renamed to World:isSleepingAllowed.

Returns the sleep behaviour of the world.

Function

Synopsis

allowSleep = World:getAllowSleeping( )

Arguments

None.

Returns

boolean allowSleep
True if the bodies are allowed to sleep or false if not.

See Also


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