Difference between revisions of "love.load"

m
m (Examples)
Line 17: Line 17:
 
   y = 50
 
   y = 50
 
end
 
end
 +
 
function love.draw()
 
function love.draw()
 
   love.graphics.draw(hamster, x, y)
 
   love.graphics.draw(hamster, x, y)
 
end
 
end
 
</source>
 
</source>
 +
 
== See Also ==
 
== See Also ==
 
* [[parent::love]]
 
* [[parent::love]]

Revision as of 15:22, 27 February 2016

This function is called exactly once at the beginning of the game.

Function

Synopsis

love.load( arg )

Arguments

table arg
Command line arguments given to the game.

Returns

Nothing.

Examples

Establish some variables/resources on the game load, so that they can be used repeatedly in other functions (such as love.draw).

function love.load()
   hamster = love.graphics.newImage("hamster.png")
   x = 50
   y = 50
end

function love.draw()
   love.graphics.draw(hamster, x, y)
end

See Also


Other Languages